/*
 * CStaticUnit.cpp
 *
 *  Created on: 09.12.2011
 *      Author: Kirill Blinov
 *      Copyright: LGPL
 */

#include "CStaticUnit.h"

CStaticUnit::CStaticUnit( GAME_OBJECT* VisualisationInfo ) : IUnit(VisualisationInfo)
{

}

//-------------------------------------

CBonus::CBonus( GAME_OBJECT* VisualisationInfo ) : CStaticUnit(VisualisationInfo)
{

}

CBonus::~CBonus()
{

}

void
CBonus::MakeClone( CTemplateCollection* Collection ) const
{
	Collection->CreateClone( this );
}

//-------------------------------------

CScenary::CScenary( GAME_OBJECT* VisualisationInfo ) : CStaticUnit(VisualisationInfo)
{

}

CScenary::~CScenary()
{

}

void
CScenary::MakeClone( CTemplateCollection* Collection ) const
{
	Collection->CreateClone( this );
}
